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Interactive project with 4 buttons to increase and decrease the frequency of the buzzer, turn it on and off. Teaches multiple button reading and variable control.
Project that plays the first two stanzas of the National Anthem of the Republic of Turkey note by note with Buzzer. Teaches frequency-note relationship and melody programming.
Simple piano project with 8 buttons and buzzer to play notes from C to high C. Teaches how to simulate a musical instrument by assigning different frequencies to each button.
Project that performs height measurement by calibrating with HC-SR04 sensor and I2C LCD screen. It offers a practical application by managing calibration and measurement steps with two buttons.
Counter project that increases, decreases and resets the number on the 7 segment display with 3 buttons. Teaches boundary control and user interactive counter logic.
A project for one-way data transfer between two Arduinos via serial communication. It detects the button press on the transmitter side and teaches to control the LED on the receiver side.
A project that transfers data bidirectionally between two Arduinos via serial communication. Both boards both read buttons and send data and receive data and control LEDs.
Push control project that turns on the LED when the button is pressed and turns it off when it is released. Teaches button reading and conditional expression usage with digitalRead.
A toggle project that changes the state of the LED (on/off) with each button press. Teaches state variable and debounce logic.
A dice project that generates a random number between 1-6 at each button press and displays it on a 7 segment screen. Thanks to the debounce mechanism, a single result is produced in a single press.
We brought the legendary "No Internet" dinosaur game to hardware! Turn the excitement of retro gaming into a physical mini console with this project we developed using Arduino, OLED display (SH1106/SS
We are making the classic Simon memory game with Arduino! A fun memory game project using 4 LEDs, 4 buttons, piezo speaker and I2C LCD display. The game randomly generates a sequence of LEDs and the p